Software Engineer – DevOps & Perforce (Game Creation)
Electronic Arts (EA) - Redwood City, CA
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OverviewSoftware Engineer – DevOps & Perforce (Game Creation)What You’ll DoAdminister and scale Perforce Helix Core (commit/edge servers, replication, streams)Troubleshoot syncs, changelists, stream access, queues, and replication delaysSupport users of all technical levels with source control issues (p4 sync, p4 unlock, etc.)Analyze Perforce logs and infrastructure telemetry to resolve system issuesTune and maintain Linux servers across VM, bare metal, and cloud environmentsAutomate systems using Ansible or similar tools (Terraform optional)Contribute to CI/CD pipelines for both internal tooling and game teamsBuild dashboards and alerts with KQL, Grafana, or similar observability toolsExtend and maintain the .NET-based Perforce management applicationRequirements5+ years of Linux (tuning, mounting, troubleshooting, scripting)3+ years of DevOps automation with tools like Ansible, Terraform, or similar3+ years with client-server source control systems (e.g., Perforce, ClearCase); Perforce preferredStrong understanding of source control commands and workflows (p4 sync, changelists, streams, queues)Experience analyzing logs and resolving infrastructure-level issuesFamiliarity with VM, bare metal, and cloud infrastructure in scaled environmentsExperience with CI/CD pipeline systemsProficiency with monitoring tools such as KQL, Grafana, or equivalentMust work PST hoursAdditional DetailsSeniority level: Mid-Senior levelEmployment type: Full-timeJob function: Art/CreativeIndustries: Computer Games, IT Services and IT Consulting, and Software Development #J-18808-Ljbffr
Created: 2025-09-17