StaffAttract
  • Login
  • Create Account
  • Products
    • Private Ad Placement
    • Reports Management
    • Publisher Monetization
    • Search Jobs
  • About Us
  • Contact Us
  • Unsubscribe

Login

Forgot Password?

Create Account

Job title, industry, keywords, etc.
City, State or Postcode

Senior Tools Engineer – AI NPC Systems

Snailgamesusa - Beverly Hills, CA

Apply Now

Job Description

Senior Tools Engineer – AI NPC SystemsSnail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry. We are currently seeking a Senior Tools Engineer to lead development of next-generation game development tools. This role combines technical leadership with hands-on development, perfect for someone who can guide a small team while actively contributing to innovative systems that will integrate across multiple game engines.Job Type: Full-TimeLocation: Beverly Hills, CAPrimarily remote; in-person presence required for select meetings or events.ResponsibilitiesLead a small team (3-4 people initially) in developing proprietary game development toolsDesign and implement node-based visual workflows and editor interfacesCreate intuitive map-based tools for assigning systems and behaviors to game objectsWork directly with a veteran lead architect (20+ years, commercial engine development) to execute on established technical vision and architecturePresent development progress and milestones to leadership teamPlan and coordinate development milestones to enable focused execution by technical leadershipServe as organizational layer between high-level architecture and day-to-day implementationPrototype and iterate on user-facing development tools and workflowsMinimum RequirementsStrong proficiency in C++ and experience using it in game or tools development5+ years of professional experience in game development, tools development, or similar technical rolesExperience leading or technically guiding small engineering teams (2-4 people)Strong background in multiple game engines (Unity, Unreal, or proprietary engines preferred)Demonstrated ability to build user-facing tools and editor interfacesExperience with project planning, milestone tracking, and technical roadmap executionComfortable presenting technical progress to non-technical stakeholdersProficiency with version control systems and collaborative development workflowsAbility to execute within established technical architecture rather than drive architectural decisionsComfortable working as implementation lead under senior technical directionNice to HaveExperience integrating AI/ML systems into game development workflowsPrevious work on node-based visual scripting systems or workflow toolsFamiliarity with game object behavior systems and content creation pipelinesExperience with rapid prototyping and iterative tool developmentBackground in game world design tools or level editor developmentExperience growing with a project from prototype into multiple engine integrationsKnowledge of procedural content generation or data-driven game systemsWhy Join the Snail Games USA Team?True focus on work/life balancePaid company holidays, vacation, and separate sick leaveWe offer medical, dental, vision, and Life/LTD401k with company matchSalary Range: $120,000 to $155,000If you're a highly capable full stack engineer ready to lead by doing, we’d love to hear from you. #J-18808-Ljbffr

Created: 2025-09-21

➤
Footer Logo
Privacy Policy | Terms & Conditions | Contact Us | About Us
Designed, Developed and Maintained by: NextGen TechEdge Solutions Pvt. Ltd.