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Senior Software Engineer, Graphics - Raven Software - ...

Activision Blizzard,Inc. - Los Angeles, CA

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Job Description

OverviewJob Title: Senior Software Engineer, Graphics - Raven Software - RemoteRequisition ID: R026030This position is eligible for remote work.Job DescriptionAs a Senior Graphics Engineer you will be optimizing, enhancing, and developing new rendering systems on top of the foundation of Call of Duty’s AAA engine technology. You will collaborate with passionate graphics engineers across all our studios. You will define and shape our graphics technology to keep Call of Duty on the visual cutting-edge. You will be developing the graphics systems for our shipping products as well as improving the workflows of our development team. You will need to be adept in writing efficient and clean C/C++ and shader code. Qualified candidates will need to have a background in graphics engine development and related subsystems. This includes fluency with modern graphics techniques, GPUs, graphics APIs, shaders, multi-threading, memory management, performance, and optimizations.This position is eligible for remote work.ResponsibilitiesDevelop, modify, optimize, and debug rendering engine systemsDeploy, evaluate performance, and test software on all supported platformsCommunicate features and development with production, engineering, design, and art teamsParticipate in the performance and code review processContribute to the design and roadmap of industry-leading AAA graphics engine technologyCollaboration and co-development with other engineering and art teamsReport to the Lead Graphics EngineerPlayer ProfileMinimum Requirements / Experience8+ years of experience working in the game industry or related fieldExperience developing and optimizing graphics systemsUnderstanding of computer architecture, GPUs, multithreading, and memory systemsStrong programming background in C/C++Experience writing shaders (HLSL or equivalent)Development experience with a current generation platform (console, PC, and/or mobile)Familiarity with modern graphics APIs (PS4/PS5, D3D12, Vulkan, etc.)Solid debugging and profiling skills on both the CPU and GPUStrong background in 3D mathKnowledge & SkillsBachelor's degree in Computer Science, Engineering, or Math related fieldDemonstrated ability to write efficient, readable, and reliable codeKey AttributesProven ability to collaborate, coordinate, communicate and support other team membersCreative, motivated, focused, passionate, results-orientedPassion for games and graphics technologyExtra PointsExperience with GPU ComputeFamiliarity with physically based rendering/lighting and/or raytracingOur PlatformFounded in 1990 by brothers Brian and Steve Raffel in Middleton, Wisconsin, Raven Software began as a small studio focused on crafting fantasy and role-playing games. Since then, our award-winning portfolio has grown to include beloved titles and major contributions to Call of Duty. We value collaboration, innovation, and a culture free of egos, with a focus on work-life balance and quality of life.We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics. #J-18808-Ljbffr

Created: 2025-09-23

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