GPU Software Development Engineer
Intel - Sacramento, CA
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Job Title Intel is a company of bold and curious inventors and problem solvers who create some of the most astounding technology advancements and experiences in the world. Primary Duties and Responsibilities Develops and/or validates software that enables Intel GPUs. Scope can span the entire stack, from firmware and device drivers through APIs and the application layer, and may also include the tools, infrastructure, and technologies necessary to develop, profile, optimize, and productize Intel GPUs or graphics/GPGPU software solutions. Qualifications You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates. Experience listed below would be obtained through a combination of your degree, research and or relevant previous job and or internship experiences. Minimum Qualification: Bachelor's Degree in Computer Science, Computer Engineering, Mathematics or related field and 7+ years of relevant experience in required skills section -OR- Master's degree in Computer Science, Computer Engineering, Mathematics or related field and 5+ years of relevant experience in required skills section -OR- Ph.D. in Computer Science, Computer Engineering, Mathematics or related field and 3+ years of relevant experience in required skills section. Required skills: Open-source experience in 3D Graphics drivers and compilers. Designing, integrating, and testing a NIR-based shader compiler. Preferred Qualifications: Programming languages - C or C++ project development and with open-source software. Experience with Linux gaming stack (including Wine, Proton, etc). Technical expertise on Linux Operating system architecture and device driver model. Technical expertise and contributions on Linux DRM subsystem and graphics/compute SW stack. Prior contributions on 3D driver development, Vulkan/OpenGL APIs, and contributing to open-source Mesa 3D project. Experience with f AI/Machine Learning tools and workflow. Experience architecting overall end-to-end Linux solutions. Job Type Experienced Hire Shift Shift 1 (United States of America) Primary Location: US, Oregon, Hillsboro Additional Locations: US, California, Folsom, US, California, Santa Clara Business Group: The Software Team drives customer value by enabling differentiated experiences through leadership AI technologies and foundational software stacks, products, and services. The group is responsible for developing the holistic strategy for client and data center software in collaboration with OSVs, ISVs, developers, partners and OEMs. The group delivers specialized NPU IP to enable the AI PC and GPU IP to support all of Intel's market segments. The group also has HW and SW engineering experts responsible for delivering IP, SOCs, runtimes, and platforms to support the CPU and GPU/accelerator roadmap, inclusive of integrated and discrete graphics. Posting Statement: All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance. Benefits We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation.
Created: 2026-03-04