StaffAttract
  • Login
  • Create Account
  • Products
    • Private Ad Placement
    • Reports Management
    • Publisher Monetization
    • Search Jobs
  • About Us
  • Contact Us
  • Unsubscribe

Login

Forgot Password?

Create Account

Job title, industry, keywords, etc.
City, State or Postcode

Adjunct Faculty - Game Development and Production (...

DigiPen Institute of Technology - Redmond, WA

Apply Now

Job Description

Adjunct - Department of Game Development and Production (Evergreen)Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, Computer Engineering, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade.To learn more, visit: .Position: Adjunct Faculty - Department of Game Development and ProductionReports to: Game Development and Production Department ChairThe Department of Game Development and Production at DigiPen Institute of Technology invites applicants for potential future positions of Adjunct Faculty - Game Development and Production Instructor. Join our faculty team and help students develop the necessary skills to succeed in their chosen fields.Making a video game is no easy task - not only for the technical skills required, but also due to the challenges that come from working as part of a multidisciplinary creative team. Our faculty from the Department of Game Development and Production bring decades of insight and experience in team-based collaboration, with a specific emphasis on game and software production. Through the project-based courses they teach, students learn the ins and outs of product development, user experience, testing and iteration, project management, and more.After completing the application process, you may be invited to participate in the interview process. If accepted, you will be added to our pool of pre-approved adjuncts. The Department of Game Development and Production hires adjunct faculty from the pool of pre-approved adjuncts each semester on an as-needed basis.The Department of Game Development and Production is accepting applications for adjunct instructors for courses in:Design ProcessDigital ProductionNarrative DesignGame Mechanics2D / 3D Game DesignProject / ProductionThis is an ongoing posting. For more information about DigiPen's offerings, visit:Current Courses | DigiPenEssential Functions/DutiesTeach team-based courses in Game Software Design and Production, such as 2D and 3D game development, game production pipelines and team dynamics and rolesGrade, review and critique student team project-based work, providing creative direction and critique to students as well as technical guidance for the tools required in the courseLecture and teach in classroom and/or lab settingsMentor student teams in research-based or industry-driven projectsParticipate in teaching-related service roles, including scheduled office hours, archiving of student work, and program assessment activitiesTeach courses in accordance with departmental policies and proceduresPrepare and submit (on Moodle) timely grade reports and other reports on student performanceDemonstrate evidence of teaching experience that supports a diverse student body and individuals from a variety of backgrounds and experiencesOrganize class activities, demos, and assignmentsRelate assignments and tests to learning outcomesManage Student Teaching Assistants, supervising their timecards and reviewing their weekly hours, if requiredProvide input, create, and improve course materialsOffer weekly office hoursIn-person teaching, with online classes when necessary, in Redmond, WAKnowledge, Skills and AbilitiesExtensive knowledge of the subject areas in which the individual is responsible for instructionKnowledge and understanding of principles of curriculum developmentKnowledge and understanding of the fundamentals of effective communication and of effective instructionSkills in Word, PowerPoint, Moodle, and MS TeamsIn-person teaching, with online classes when necessaryQualifications / CompetenciesBachelor's degree and 4+ years of experience and knowledge within the game industryStrong grasp of fundamentals of game developmentStrong understanding of team dynamics, team organization, and team communicationAbility to provide quality feedback, practical work solutions, and instructionAbility to communicate the art, audio, design and programming team's roles, tasks and expectationsWorking knowledge of game design fundamentals and best practicesExcellent interpersonal and communication skillsRelevant academic experience and/or relevant industry experienceSolid grounding in interdisciplinary teachingExcellent interpersonal communication skillsComfortable with technologyAbility to accommodate a wide variety of learning styles, special needs, etc.Salary Range:$5,400 - $13,608 per term, depending on credit hours, class size, and faculty rankNot benefits eligible.Application Procedure:Applications should include, or you will be asked to provide, the following:• A cover letter• Current curriculum vitae / résumé• Academic Transcripts of most recently attended educational institutions• Statement of teaching philosophy• Statement of experience on maximizing quality and engagement across broad subjects and perspectivesUpon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.APPLICATION DEADLINE: Complete application files will be accepted on a continuous basis and remain active for one year. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.Additional Notes:All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position. Equal Opportunity Employer This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.

Created: 2026-04-03

➤
Footer Logo
Privacy Policy | Terms & Conditions | Contact Us | About Us
Designed, Developed and Maintained by: NextGen TechEdge Solutions Pvt. Ltd.