Build Engineer - NBA 2K
Visual Concepts - Novato, CA
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At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi‑sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry. What We Need: NBA 2K is a massive technological undertaking that requires hundreds of developers on tight schedules using many pieces of technology. As a databuild engineer, you will be the glue that holds dozens and dozens of moving parts together, ensuring that tools and pipelines are running effectively, so that builds are run flawlessly. What You Will Do: Create and maintain asset generation scripts and tools that are critical to our games’ success. Primary responsibility for troubleshooting build‑related incidents. Contribute to improvements in our build pipeline. Continuously work to make your own life easier by writing scripts to automate events and processes. Learn from leaders with decades of experience building world‑class AAA games. Who Will Be a Great Fit: A degree in Computer Science or related field, or equivalent experience. 2+ years of experience as a Build Engineer, Release Engineer, or in a similar pipeline‑focused role. Experience supporting large, complex codebases with frequent integrations and build cycles. C++ experience. Python experience, with a focus on scripting for automation and tooling. Experience with Jenkins pipeline development. Familiarity with CI/CD pipelines and build/release workflows. Advanced debugging and troubleshooting skills, particularly with build‑related issues. Experience with source control, bug tracking, and external asset delivery. Experience working with asset pipelines or content‑heavy workflows (game development preferred). Proven ability to improve and optimize build pipelines and processes. Strong collaboration skills and experience working cross‑functionally with teams. Self‑motivation and excellent problem‑solving skills. A high standard for clean, well‑documented, efficient code. This is a fully remote role that may be based anywhere in the United States. The expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect are as follows: California: $85,700 - $120,000 per year. New York State (inclusive of New York City): $77,100 - $108,000 per year. Washington: $85,700 - $120,000 per year. New Jersey: $77,100 - $108,000 per year. British Columbia: CAD $71,400 - $100,000 per year. Base pay offered is based on market location and may vary based on job‑related knowledge, skills, experience, and other business considerations. Total compensation may also include bonus and/or equity awards and a full range of medical, financial, and other benefits. Finally, as a reminder, 2K is an equal employment opportunity employer. 2K does not discriminate, harass, or retaliate against individuals based on any protected characteristic. J-18808-Ljbffr
Created: 2026-04-10