Member of Technical Staff, UI & Research Tooling (Bay ...
Genesis AI - San Carlos, CA
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What You'll DoDesign and build the human-computer interface for physical data generation "” language to dynamic and interactive 3D scenes and motionDesign and build powerful tools that help engineers and researchers move faster. For exampleDevelop interactive UIs to visualize simulation and robotics data "” enabling fast, intuitive exploration of high-dimensional sensor and control data at scale, from quick skimming to deep debuggingBuild intuitive, high-throughput interfaces for annotating robotics data "” including actions, object interactions, trajectories, affordances, and more "” to accelerate model supervision and evaluationBuild an experiment tracking and evaluation leaderboard: a central hub to compare models across tasks and environments, and drill into detailed metricsBring great software engineer practices and discipline across the board (system architecture, CI, testing)Collaborate closely with engineering/research teams in robotics, simulation, and foundation models committed to building general-purpose Physical AIWhat You'll BringExtensive experience with backend and frontend development, with frequent production releases (8+ years)Experience with TypeScript and modern React or equivalentDeep knowledge of best practices and API design principlesExperience with gathering complex requirements from multiple stakeholders and translating them into intuitive toolsBonus: Experience building internal tooling to accelerate research workflows (e.g., data labeling, debugging, evaluation, visualization, experiment tracking)Bonus: Experience visualizing 3D data from domains like robotics, self-driving, or simulation #J-18808-Ljbffr
Created: 2026-04-20